Caramel is an avatar I created for a client.
The character is Unity compatible and runs on the game VRChat. She is fully rigged with body, and facial rigging.
She has a few features such as togglable clothing, bag, and an extendable tongue. As well, Blendshapes have been created for her expressions and talking gestures. Phys Bones have been created for the Dynamic elements such as her tongue and ears.
Caramel Video Showcase